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  • ¿ì¼ö»ç·Ê | Best Practice and Cases in Lottery and Gambling | õÌÊ¢实践

    date : 2015-05-20 01:10|hit : 2544
    Article] Artificial time constraints on the Iowa Gambling Task: The effects on behavioural performance and subjective experience
    DocNo of ILP: 5332

    Doc. Type: Article

    Title: Artificial time constraints on the Iowa Gambling Task: The effects on behavioural performance and subjective experience

    Authors: Bowman, CH; Evans, CEY; Turnbull, OH

    Full Name of Authors: Bowman, CH; Evans, CEY; Turnbull, OH

    Keywords by Author:

    Keywords Plus: SOMATIC MARKER HYPOTHESIS; HUMAN PREFRONTAL CORTEX; OBSESSIVE-COMPULSIVE DISORDER; DECISION-MAKING; ORBITOFRONTAL CORTEX; SCHIZOPHRENIC-PATIENTS; DOUBLE DISSOCIATION; DAMAGE; FUTURE; INDIVIDUALS

    Abstract: In the last decade, the Iowa Gambling Task (IGT) has become a widely employed neuropsychological research instrument for the investigation of executive function. The task has been employed in a wide range of formats, from 'manual' procedures to more recently introduced computerised versions. Computer-based formats often require that responses on the task should be artificially delayed by a number of seconds between trials to collect skin-conductance data. Participants, however, may become frustrated when they want to select from a particular deck in the time-limited versions-so that an unintended emotional experience of frustration might well disrupt a task presumed to be reliant on emotion-based learning. We investigated the effect of the various types of Iowa Gambling Task format on performance, using three types of task: the classic manual administration, with no time limitations; a computerised administration with a 6-s enforced delay; and a control computerised version which had no time constraints. We also evaluated the subjective experience of participants on each task. There were no significant differences in performance, between formats, in behavioural terms. Subjective experience measures on the task also showed consistent effects across all three formats-with substantial, and rapidly developing, awareness of which decks were 'good' and 'bad.' (C) 2004 Elsevier Inc. All rights reserved.

    Cate of OECD: Basic medicine

    Year of Publication: 2005

    Business Area: gamble

    Detail Business: gamble

    Country: USA

    Study Area:

    Name of Journal: BRAIN AND COGNITION

    Language: English

    Country of Authors: Univ Wales, Ctr Cognit Neurosci, Sch Psychol, Bangor LL57 2AS, Gwynedd, Wales

    Press Adress: Turnbull, OH (reprint author), Univ Wales, Ctr Cognit Neurosci, Sch Psychol, Bangor LL57 2AS, Gwynedd, Wales.

    Email Address: o.turnbull@bangor.ac.uk

    Citaion:

    Funding:

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    Number of Citaion: 31

    Publication: ACADEMIC PRESS INC ELSEVIER SCIENCE

    City of Publication: SAN DIEGO

    Address of Publication: 525 B ST, STE 1900, SAN DIEGO, CA 92101-4495 USA

    ISSN: 0278-2626

    29-Character Source Abbreviation: BRAIN COGNITION

    ISO Source Abbreviation: Brain Cogn.

    Volume: 57

    Version: 1

    Start of File: 21

    End of File: 25

    DOI: 10.1016/j.bandc.2004.08.015

    Number of Pages: 5

    Web of Science Category: Neurosciences; Psychology, Experimental

    Subject Category: Neurosciences & Neurology; Psychology

    Document Delivery Number: 888AQ

    Unique Article Identifier: WOS:000226347000005

    [ÀÌ °Ô½Ã¹°Àº HyeJung Mo¡¦´Ô¿¡ ÀÇÇØ 2015-05-20 20:27:31 GAMBLING¿¡¼­ À̵¿ µÊ]
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